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Ganondorf Commission

I was commissioned to create OoT Ganondorf's face and make it as real as I could manage. This was my best effort to that end. I used color blending, asymetry, and individual hairs to accomplish this. In retrospect, I should have created skin imperfections, creases, and better flow of collective hair. But that's the art process of learning.

Ganondorf upper face commission

Ganondorf upper face commission